Emergent Mind

Abstract

Constructing simulation scenes that are both visually and physically realistic is a problem of practical interest in domains ranging from robotics to computer vision. This problem has become even more relevant as researchers wielding large data-hungry learning methods seek new sources of training data for physical decision-making systems. However, building simulation models is often still done by hand. A graphic designer and a simulation engineer work with predefined assets to construct rich scenes with realistic dynamic and kinematic properties. While this may scale to small numbers of scenes, to achieve the generalization properties that are required for data-driven robotic control, we require a pipeline that is able to synthesize large numbers of realistic scenes, complete with 'natural' kinematic and dynamic structures. To attack this problem, we develop models for inferring structure and generating simulation scenes from natural images, allowing for scalable scene generation from web-scale datasets. To train these image-to-simulation models, we show how controllable text-to-image generative models can be used in generating paired training data that allows for modeling of the inverse problem, mapping from realistic images back to complete scene models. We show how this paradigm allows us to build large datasets of scenes in simulation with semantic and physical realism. We present an integrated end-to-end pipeline that generates simulation scenes complete with articulated kinematic and dynamic structures from real-world images and use these for training robotic control policies. We then robustly deploy in the real world for tasks like articulated object manipulation. In doing so, our work provides both a pipeline for large-scale generation of simulation environments and an integrated system for training robust robotic control policies in the resulting environments.

URDFormer predicts realistic kinematic scenes for zero-shot transfer and generates valuable internet-scale simulation assets.

Overview

  • URDFormer automates the creation of detailed simulation environments from real-world images using a transformer-based network to generate Unified Robot Description Files (URDFs).

  • The pipeline includes both scene-level and object-level modeling, leveraging synthetic data and generative models to predict scene structures and intricate object details from images.

  • URDFormer demonstrated superior performance in real-world tasks compared to other methods, suggesting its usefulness in robotics and other fields requiring realistic simulations.

Understanding URDFormer: Generating Simulation Environments from Real-World Images

URDFormer - A Pipeline for Scalable Content Creation for Simulation from Real-World Images

Let's face it, building realistic simulation environments is a daunting task, especially when you need to manually curate every little detail. Enter URDFormer, a cutting-edge framework designed to generate detailed simulation assets from simple real-world images. But how does it really work? Let's break it down.

The Existing Challenge

In fields like robotics and computer vision, simulations are indispensable. However, constructing these simulations often involves tedious manual design or simplistic procedural algorithms. These methods either require extensive human effort or fail to capture the natural complexity of real-world scenes.

The Novel Approach

What if you could automate this process? What if an image alone could give you a fully articulated, realistic simulation environment? URDFormer aims to do just that. The pipeline leverages transformer-based networks, allowing you to generate detailed Unified Robot Description Files (URDFs) from images. These URDFs are standards for representing kinematic structures in robotics.

Methodology: The Nuts and Bolts

Data Generation

  1. Forward Generation: To train the model, the authors first create synthetic images paired with scene descriptions. Using a combination of procedural generation and a generative model (like Stable Diffusion), they produced realistic images that maintain the underlying structure of the scene.
  2. Inverse Modeling: Once the paired data is ready, they flip the script. The idea is to train URDFormer to predict the scene description (URDF) given an image. For this purpose, the dataset is split into high-level scenes and low-level object details, each tackled by separate but analogous transformer-based models.

Model Training

  • Scene-Level URDFormer: This model takes a whole image and predicts the structure of large scene components (e.g., cabinets).
  • Object-Level URDFormer: This model zeros in on individual objects within a scene to predict intricate details like joints and kinematic structures.

Application: Closing the Real-to-Simulation-to-Real Loop

The real beauty lies in its application. Imagine you're a robotics engineer. You take a picture of a kitchen. URDFormer processes this image and gives you a detailed simulation model. This model can then be used for training robots in simulated environments that closely mirror real-world settings. Here are the essential steps:

  1. Scene Generation: Capture an image of the real-world scene.
  2. Targeted Randomization: Diversify this scene in simulation by tweaking minor details.
  3. Policy Synthesis: Use these randomized scenes for training robust robotic policies capable of generalizing to real-world tasks.

Real-World Performance

In experiments, URDFormer was tested with a UR5 robot across various tasks involving cabinets—like opening drawers and fetching objects. Compared to other methods like domain randomization and zero-shot models (OWL-ViT), URDFormer excelled, achieving an impressive 78% success rate in real-world tasks.

Beyond Kitchens: Generalization and Future Work

URDFormer isn't just limited to kitchen scenes or specific robots. The model demonstrates remarkable generalization capabilities across diverse objects and environments—from laundry rooms to study desks. Future improvements could focus on refining bounding box predictions, supporting more complex kinematic structures, and integrating physical properties like mass and friction for even more realistic simulations.

Final Thoughts

URDFormer represents a significant step forward in automating the creation of realistic simulation environments from real-world images. While not without its limitations, this pipeline opens doors for scalable, efficient, and accurate simulation assets, making it a valuable tool in the realm of robotics and beyond.

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