Papers
Topics
Authors
Recent
2000 character limit reached

Simultaneous incremental support adjustment and metagame solving: An equilibrium-finding framework for continuous-action games (2406.08683v1)

Published 12 Jun 2024 in cs.GT

Abstract: We present a framework for computing approximate mixed-strategy Nash equilibria of continuous-action games. It is a modification of the traditional double oracle algorithm, extended to multiple players and continuous action spaces. Unlike prior methods, it maintains fixed-cardinality pure strategy sets for each player. Thus, unlike prior methods, only a constant amount of memory is necessary. Furthermore, it does not require exact metagame solving on each iteration, which can be computationally expensive for large metagames. Moreover, it does not require global best-response computation on each iteration, which can be computationally expensive or even intractable for high-dimensional action spaces and general games. Our method incrementally reduces the exploitability of the strategy profile in the finite metagame, pushing it toward Nash equilibrium. Simultaneously, it incrementally improves the pure strategies that best respond to this strategy profile in the full game. We evaluate our method on various continuous-action games, showing that it obtains approximate mixed-strategy Nash equilibria with low exploitability.

Summary

We haven't generated a summary for this paper yet.

Slide Deck Streamline Icon: https://streamlinehq.com

Whiteboard

Dice Question Streamline Icon: https://streamlinehq.com

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Lightbulb Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.