Papers
Topics
Authors
Recent
Detailed Answer
Quick Answer
Concise responses based on abstracts only
Detailed Answer
Well-researched responses based on abstracts and relevant paper content.
Custom Instructions Pro
Preferences or requirements that you'd like Emergent Mind to consider when generating responses
Gemini 2.5 Flash
Gemini 2.5 Flash 58 tok/s
Gemini 2.5 Pro 52 tok/s Pro
GPT-5 Medium 12 tok/s Pro
GPT-5 High 17 tok/s Pro
GPT-4o 95 tok/s Pro
Kimi K2 179 tok/s Pro
GPT OSS 120B 463 tok/s Pro
Claude Sonnet 4 38 tok/s Pro
2000 character limit reached

Bringing active learning, experimentation, and student-created videos in engineering: A study about teaching electronics and physical computing integrating online and mobile learning (2406.00895v1)

Published 2 Jun 2024 in cs.CY and cs.ET

Abstract: Active Learning (AL) is a well-known teaching method in engineering because it allows to foster learning and critical thinking of the students by employing debate, hands-on activities, and experimentation. However, most educational results of this instructional method have been achieved in face-to-face educational settings and less has been said about how to promote AL and experimentation for online engineering education. Then, the main aim of this study was to create an AL methodology to learn electronics, physical computing (PhyC), programming, and basic robotics in engineering through hands-on activities and active experimentation in online environments. N=56 students of two engineering programs (Technology in Electronics and Industrial Engineering) participated in the methodology that was conceived using the guidelines of the Integrated Course Design Model (ICDM) and in some courses combining mobile and online learning with an Android app. The methodology gathered three main components: (1) In-home laboratories performed through low-cost hardware devices, (2) Student-created videos and blogs to evidence the development of skills, and (3) Teacher support and feedback. Data in the courses were collected through surveys, evaluation rubrics, semi-structured interviews, and students grades and were analyzed through a mixed approach. The outcomes indicate a good perception of the PhyC and programming activities by the students and suggest that these influence motivation, self-efficacy, reduction of anxiety, and improvement of academic performance in the courses. The methodology and previous results can be useful for researchers and practitioners interested in developing AL methodologies or strategies in engineering with online, mobile, or blended learning modalities.

Citations (4)

Summary

We haven't generated a summary for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.

Lightbulb On Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.