Emergent Mind

Abstract

The automated synthesis of high-quality 3D gestures from speech is of significant value in virtual humans and gaming. Previous methods focus on synthesizing gestures that are synchronized with speech rhythm, yet they frequently overlook the inclusion of semantic gestures. These are sparse and follow a long-tailed distribution across the gesture sequence, making them difficult to learn in an end-to-end manner. Moreover, generating gestures, rhythmically aligned with speech, faces a significant issue that cannot be generalized to in-the-wild speeches. To address these issues, we introduce SIGGesture, a novel diffusion-based approach for synthesizing realistic gestures that are of both high quality and semantically pertinent. Specifically, we firstly build a strong diffusion-based foundation model for rhythmical gesture synthesis by pre-training it on a collected large-scale dataset with pseudo labels. Secondly, we leverage the powerful generalization capabilities of LLMs to generate proper semantic gestures for the various speech content. Finally, we propose a semantic injection module to infuse semantic information into the synthesized results during diffusion reverse process. Extensive experiments demonstrate that the proposed SIGGesture significantly outperforms existing baselines and shows excellent generalization and controllability.

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