Papers
Topics
Authors
Recent
2000 character limit reached

Trail Trap: a variant of Partizan Edge Geography (2405.05195v3)

Published 8 May 2024 in math.CO and cs.DM

Abstract: We study a two-player game played on undirected graphs called {\sc Trail Trap}, which is a variant of a game known as {\sc Partizan Edge Geography}. One player starts by choosing any edge and moving a token from one endpoint to the other; the other player then chooses a different edge and does the same. Alternating turns, each player moves their token along an unused edge from its current vertex to an adjacent vertex, until one player cannot move and loses. We present an algorithm to determine which player has a winning strategy when the graph is a tree and partially characterize the trees on which a given player wins. Additionally, we show that it is NP-hard to determine if Player~2 has a winning strategy on {\sc Trail Trap}, even for connected bipartite planar graphs with maximum degree $4$. We determine which player has a winning strategy for certain subclasses of complete bipartite graphs and grid graphs, and we propose several open problems for further study.

Summary

We haven't generated a summary for this paper yet.

Whiteboard

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.

Tweets

Sign up for free to view the 1 tweet with 1 like about this paper.