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Some fast algorithms for curves in surfaces

Published 29 Jan 2024 in math.GT and cs.CG | (2401.16056v1)

Abstract: We present some algorithms that provide useful topological information about curves in surfaces. One of the main algorithms computes the geometric intersection number of two properly embedded 1-manifolds $C_1$ and $C_2$ in a compact orientable surface $S$. The surface $S$ is presented via a triangulation or a handle structure, and the 1-manifolds are given in normal form via their normal coordinates. The running time is bounded above by a polynomial function of the number of triangles in the triangulation (or the number of handles in the handle structure), and the logarithm of the weight of $C_1$ and $C_2$. This algorithm represents an improvement over previous work, since its running time depends polynomially on the size of the triangulation of $S$ and it can deal with closed surfaces, unlike many earlier algorithms. Another algorithm, with similar bounds on its running time, can determine whether $C_1$ and $C_2$ are isotopic. We also present a closely related algorithm that can be used to place a standard 1-manifold into normal form.

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