Papers
Topics
Authors
Recent
Assistant
AI Research Assistant
Well-researched responses based on relevant abstracts and paper content.
Custom Instructions Pro
Preferences or requirements that you'd like Emergent Mind to consider when generating responses.
Gemini 2.5 Flash
Gemini 2.5 Flash 175 tok/s
Gemini 2.5 Pro 54 tok/s Pro
GPT-5 Medium 27 tok/s Pro
GPT-5 High 23 tok/s Pro
GPT-4o 96 tok/s Pro
Kimi K2 196 tok/s Pro
GPT OSS 120B 464 tok/s Pro
Claude Sonnet 4.5 35 tok/s Pro
2000 character limit reached

Climb Against Time -- Self-perspective through a psychological game (2312.04449v1)

Published 7 Dec 2023 in cs.HC

Abstract: With the rapid development of technology and its place in our lives, so too has the idea of needing to grow up faster, do more, be more and more as we are exposed to so many of our betters billboarding their successes and achievements that very often we can experience burnout, depression, feeling of inadequacy and worse. All because we cannot keep up with their tempos in life, and in this chaos, we often lose the very important fact and truth, our life should be lived at the tempo that fits our actual wants, our capabilities and opportunities. In recent years, since the mid 2010s, video games have entered the mainstream even more than before as a media platform that provides a more interactive experience than others like it. Where the players actions have consequences, outcomes both good and bad, and the experience of the player is highly linked to their capabilities. Based on the type of video game, be it single player or multiplayer, often the solution to the problem the player is facing will vary. With the increase popularity of both buying and creating games, more and more personal stories, talented teams and individuals, unique takes and ideas are being tried and often for the games that do succeed, there is financial gain but more impactful is communities built around the message and/or its execution. These communities usually reside on social media, such as Reddit, X, Tumblr, or on their own community pages made by the developers to directly interact with their players. But this is true often even for games that do not gain much financial success, they gain a certain cult following, especially if the topics of the game are either obscure or whose workings revolve around mental health issues, trauma survival, loss, or just in general very human and emotional topics.

Summary

We haven't generated a summary for this paper yet.

Lightbulb Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.