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Collision-Free Inverse Kinematics Through QP Optimization (iKinQP) (2308.15268v1)

Published 29 Aug 2023 in cs.RO

Abstract: Robotic manipulators are often designed with more actuated degrees-of-freedom than required to fully control an end effector's position and orientation. These "redundant" manipulators can allow infinite joint configurations that satisfy a particular task-space position and orientation, providing more possibilities for the manipulator to traverse a smooth collision-free trajectory. However, finding such a trajectory is non-trivial because the inverse kinematics for redundant manipulators cannot typically be solved analytically. Many strategies have been developed to tackle this problem, including Jacobian pseudo-inverse method, rapidly-expanding-random tree (RRT) motion planning, and quadratic programming (QP) based methods. Here, we present a flexible inverse kinematics-based QP strategy (iKinQP). Because it is independent of robot dynamics, the algorithm is relatively light-weight, and able to run in real-time in step with torque control. Collisions are defined as kinematic trees of elementary geometries, making the algorithm agnostic to the method used to determine what collisions are in the environment. Collisions are treated as hard constraints which guarantees the generation of collision-free trajectories. Trajectory smoothness is accomplished through the QP optimization. Our algorithm was evaluated for computational efficiency, smoothness, and its ability to provide trackable trajectories. It was shown that iKinQP is capable of providing smooth, collision-free trajectories at real-time rates.

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