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Fine-Tuned but Zero-Shot 3D Shape Sketch View Similarity and Retrieval (2306.08541v2)

Published 14 Jun 2023 in cs.CV and cs.AI

Abstract: Recently, encoders like ViT (vision transformer) and ResNet have been trained on vast datasets and utilized as perceptual metrics for comparing sketches and images, as well as multi-domain encoders in a zero-shot setting. However, there has been limited effort to quantify the granularity of these encoders. Our work addresses this gap by focusing on multi-modal 2D projections of individual 3D instances. This task holds crucial implications for retrieval and sketch-based modeling. We show that in a zero-shot setting, the more abstract the sketch, the higher the likelihood of incorrect image matches. Even within the same sketch domain, sketches of the same object drawn in different styles, for example by distinct individuals, might not be accurately matched. One of the key findings of our research is that meticulous fine-tuning on one class of 3D shapes can lead to improved performance on other shape classes, reaching or surpassing the accuracy of supervised methods. We compare and discuss several fine-tuning strategies. Additionally, we delve deeply into how the scale of an object in a sketch influences the similarity of features at different network layers, helping us identify which network layers provide the most accurate matching. Significantly, we discover that ViT and ResNet perform best when dealing with similar object scales. We believe that our work will have a significant impact on research in the sketch domain, providing insights and guidance on how to adopt large pretrained models as perceptual losses.

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