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Fast-Grasp'D: Dexterous Multi-finger Grasp Generation Through Differentiable Simulation (2306.08132v1)

Published 13 Jun 2023 in cs.RO

Abstract: Multi-finger grasping relies on high quality training data, which is hard to obtain: human data is hard to transfer and synthetic data relies on simplifying assumptions that reduce grasp quality. By making grasp simulation differentiable, and contact dynamics amenable to gradient-based optimization, we accelerate the search for high-quality grasps with fewer limiting assumptions. We present Grasp'D-1M: a large-scale dataset for multi-finger robotic grasping, synthesized with Fast- Grasp'D, a novel differentiable grasping simulator. Grasp'D- 1M contains one million training examples for three robotic hands (three, four and five-fingered), each with multimodal visual inputs (RGB+depth+segmentation, available in mono and stereo). Grasp synthesis with Fast-Grasp'D is 10x faster than GraspIt! and 20x faster than the prior Grasp'D differentiable simulator. Generated grasps are more stable and contact-rich than GraspIt! grasps, regardless of the distance threshold used for contact generation. We validate the usefulness of our dataset by retraining an existing vision-based grasping pipeline on Grasp'D-1M, and showing a dramatic increase in model performance, predicting grasps with 30% more contact, a 33% higher epsilon metric, and 35% lower simulated displacement. Additional details at https://dexgrasp.github.io.

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Authors (11)
  1. Dylan Turpin (6 papers)
  2. Tao Zhong (66 papers)
  3. Shutong Zhang (5 papers)
  4. Guanglei Zhu (4 papers)
  5. Jingzhou Liu (19 papers)
  6. Ritvik Singh (5 papers)
  7. Eric Heiden (21 papers)
  8. Miles Macklin (19 papers)
  9. Stavros Tsogkas (17 papers)
  10. Sven Dickinson (15 papers)
  11. Animesh Garg (129 papers)
Citations (24)

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