Papers
Topics
Authors
Recent
Search
2000 character limit reached

Compositional 3D Scene Generation using Locally Conditioned Diffusion

Published 21 Mar 2023 in cs.CV | (2303.12218v2)

Abstract: Designing complex 3D scenes has been a tedious, manual process requiring domain expertise. Emerging text-to-3D generative models show great promise for making this task more intuitive, but existing approaches are limited to object-level generation. We introduce \textbf{locally conditioned diffusion} as an approach to compositional scene diffusion, providing control over semantic parts using text prompts and bounding boxes while ensuring seamless transitions between these parts. We demonstrate a score distillation sampling--based text-to-3D synthesis pipeline that enables compositional 3D scene generation at a higher fidelity than relevant baselines.

Authors (2)
Citations (73)

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.

Tweets

Sign up for free to view the 63 tweets with 0 likes about this paper.