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FNeVR: Neural Volume Rendering for Face Animation (2209.10340v1)

Published 21 Sep 2022 in cs.CV

Abstract: Face animation, one of the hottest topics in computer vision, has achieved a promising performance with the help of generative models. However, it remains a critical challenge to generate identity preserving and photo-realistic images due to the sophisticated motion deformation and complex facial detail modeling. To address these problems, we propose a Face Neural Volume Rendering (FNeVR) network to fully explore the potential of 2D motion warping and 3D volume rendering in a unified framework. In FNeVR, we design a 3D Face Volume Rendering (FVR) module to enhance the facial details for image rendering. Specifically, we first extract 3D information with a well-designed architecture, and then introduce an orthogonal adaptive ray-sampling module for efficient rendering. We also design a lightweight pose editor, enabling FNeVR to edit the facial pose in a simple yet effective way. Extensive experiments show that our FNeVR obtains the best overall quality and performance on widely used talking-head benchmarks.

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Authors (8)
  1. Bohan Zeng (19 papers)
  2. Boyu Liu (10 papers)
  3. Hong Li (216 papers)
  4. Xuhui Liu (17 papers)
  5. Jianzhuang Liu (91 papers)
  6. Dapeng Chen (33 papers)
  7. Wei Peng (165 papers)
  8. Baochang Zhang (113 papers)
Citations (23)

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