Papers
Topics
Authors
Recent
Detailed Answer
Quick Answer
Concise responses based on abstracts only
Detailed Answer
Well-researched responses based on abstracts and relevant paper content.
Custom Instructions Pro
Preferences or requirements that you'd like Emergent Mind to consider when generating responses
Gemini 2.5 Flash
Gemini 2.5 Flash 52 tok/s
Gemini 2.5 Pro 47 tok/s Pro
GPT-5 Medium 18 tok/s Pro
GPT-5 High 13 tok/s Pro
GPT-4o 100 tok/s Pro
Kimi K2 192 tok/s Pro
GPT OSS 120B 454 tok/s Pro
Claude Sonnet 4 37 tok/s Pro
2000 character limit reached

The Ludii Game Description Language is Universal (2205.00451v3)

Published 1 May 2022 in cs.AI and cs.GT

Abstract: There are several different game description languages (GDLs), each intended to allow wide ranges of arbitrary games (i.e., general games) to be described in a single higher-level language than general-purpose programming languages. Games described in such formats can subsequently be presented as challenges for automated general game playing agents, which are expected to be capable of playing any arbitrary game described in such a language without prior knowledge about the games to be played. The language used by the Ludii general game system was previously shown to be capable of representing equivalent games for any arbitrary, finite, deterministic, fully observable extensive-form game. In this paper, we prove its universality by extending this to include finite non-deterministic and imperfect-information games.

Citations (2)
List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.

Summary

We haven't generated a summary for this paper yet.

Dice Question Streamline Icon: https://streamlinehq.com

Follow-Up Questions

We haven't generated follow-up questions for this paper yet.