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Federated Reinforcement Learning with Environment Heterogeneity (2204.02634v1)

Published 6 Apr 2022 in cs.LG and stat.ML

Abstract: We study a Federated Reinforcement Learning (FedRL) problem in which $n$ agents collaboratively learn a single policy without sharing the trajectories they collected during agent-environment interaction. We stress the constraint of environment heterogeneity, which means $n$ environments corresponding to these $n$ agents have different state transitions. To obtain a value function or a policy function which optimizes the overall performance in all environments, we propose two federated RL algorithms, \texttt{QAvg} and \texttt{PAvg}. We theoretically prove that these algorithms converge to suboptimal solutions, while such suboptimality depends on how heterogeneous these $n$ environments are. Moreover, we propose a heuristic that achieves personalization by embedding the $n$ environments into $n$ vectors. The personalization heuristic not only improves the training but also allows for better generalization to new environments.

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