Papers
Topics
Authors
Recent
2000 character limit reached

3D GAN Inversion for Controllable Portrait Image Animation (2203.13441v1)

Published 25 Mar 2022 in cs.CV, cs.GR, and cs.LG

Abstract: Millions of images of human faces are captured every single day; but these photographs portray the likeness of an individual with a fixed pose, expression, and appearance. Portrait image animation enables the post-capture adjustment of these attributes from a single image while maintaining a photorealistic reconstruction of the subject's likeness or identity. Still, current methods for portrait image animation are typically based on 2D warping operations or manipulations of a 2D generative adversarial network (GAN) and lack explicit mechanisms to enforce multi-view consistency. Thus these methods may significantly alter the identity of the subject, especially when the viewpoint relative to the camera is changed. In this work, we leverage newly developed 3D GANs, which allow explicit control over the pose of the image subject with multi-view consistency. We propose a supervision strategy to flexibly manipulate expressions with 3D morphable models, and we show that the proposed method also supports editing appearance attributes, such as age or hairstyle, by interpolating within the latent space of the GAN. The proposed technique for portrait image animation outperforms previous methods in terms of image quality, identity preservation, and pose transfer while also supporting attribute editing.

Citations (55)

Summary

We haven't generated a summary for this paper yet.

Dice Question Streamline Icon: https://streamlinehq.com

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Lightbulb Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.