Optimal schemes for combinatorial query problems with integer feedback
Abstract: A query game is a pair of a set of queries and a set of functions, or codewords We think of this as a two-player game. One player, Codemaker, picks a hidden codeword . The other player, Codebreaker, then tries to determine by asking a sequence of queries , after each of which Codemaker must respond with the value . The goal of Codebreaker is to uniquely determine using as few queries as possible. Two classical examples of such games are coin-weighing with a spring scale, and Mastermind, which are of interest both as recreational games and for their connection to information theory. In this paper, we will present a general framework for finding short solutions to query games. As applications, we give new self-contained proofs of the query complexity of variations of the coin-weighing problems, and prove new results that the deterministic query complexity of Mastermind with positions and colors is if only black-peg information is provided, and if both black- and white-peg information is provided. In the deterministic setting, these are the first up to constant factor optimal solutions to Mastermind known for any .
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