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Hop-Spanners for Geometric Intersection Graphs

Published 14 Dec 2021 in cs.CG and math.CO | (2112.07158v4)

Abstract: A tt-spanner of a graph G=(V,E)G=(V,E) is a subgraph $H=(V,E&#39;)$ that contains a uvuv-path of length at most tt for every uvEuv\in E. It is known that every nn-vertex graph admits a (2k1)(2k-1)-spanner with O(n<sup>1+1/k)O(n<sup>{1+1/k}) edges for k1k\geq 1. This bound is the best possible for 1k91\leq k\leq 9 and is conjectured to be optimal due to Erd\H{o}s' girth conjecture. We study tt-spanners for t2,3t\in {2,3} for geometric intersection graphs in the plane. These spanners are also known as \emph{tt-hop spanners} to emphasize the use of graph-theoretic distances (as opposed to Euclidean distances between the geometric objects or their centers). We obtain the following results: (1) Every nn-vertex unit disk graph (UDG) admits a 2-hop spanner with O(n)O(n) edges; improving upon the previous bound of O(nlogn)O(n\log n). (2) The intersection graph of nn axis-aligned fat rectangles admits a 2-hop spanner with O(nlogn)O(n\log n) edges, and this bound is tight up to a factor of loglogn\log \log n. (3) The intersection graph of nn fat convex bodies in the plane admits a 3-hop spanner with O(nlogn)O(n\log n) edges. (4) The intersection graph of nn axis-aligned rectangles admits a 3-hop spanner with O(nlog<sup>2</sup>n)O(n\log<sup>2</sup> n) edges.

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