Papers
Topics
Authors
Recent
Assistant
AI Research Assistant
Well-researched responses based on relevant abstracts and paper content.
Custom Instructions Pro
Preferences or requirements that you'd like Emergent Mind to consider when generating responses.
Gemini 2.5 Flash
Gemini 2.5 Flash 126 tok/s
Gemini 2.5 Pro 45 tok/s Pro
GPT-5 Medium 29 tok/s Pro
GPT-5 High 32 tok/s Pro
GPT-4o 127 tok/s Pro
Kimi K2 183 tok/s Pro
GPT OSS 120B 425 tok/s Pro
Claude Sonnet 4.5 38 tok/s Pro
2000 character limit reached

Combining Counterfactual Regret Minimization with Information Gain to Solve Extensive Games with Unknown Environments (2110.07892v2)

Published 15 Oct 2021 in cs.GT

Abstract: Counterfactual regret minimization (CFR) is an effective algorithm for solving extensive games with imperfect information (IIEGs). However, CFR is only allowed to be applied in known environments, where the transition function of the chance player and the reward function of the terminal node in IIEGs are known. In uncertain situations, such as reinforcement learning (RL) problems, CFR is not applicable. Thus, applying CFR in unknown environments is a significant challenge that can also address some difficulties in the real world. Currently, advanced solutions require more interactions with the environment and are limited by large single-sampling variances to narrow the gap with the real environment. In this paper, we propose a method that combines CFR with information gain to compute the Nash equilibrium (NE) of IIEGs with unknown environments. We use a curiosity-driven approach to explore unknown environments and minimize the discrepancy between uncertain and real environments. Additionally, by incorporating information into the reward, the average strategy calculated by CFR can be directly implemented as the interaction policy with the environment, thereby improving the exploration efficiency of our method in uncertain environments. Through experiments on standard testbeds such as Kuhn poker and Leduc poker, our method significantly reduces the number of interactions with the environment compared to the different baselines and computes a more accurate approximate NE within the same number of interaction rounds.

Summary

We haven't generated a summary for this paper yet.

Dice Question Streamline Icon: https://streamlinehq.com

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Lightbulb Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.

X Twitter Logo Streamline Icon: https://streamlinehq.com

Tweets

This paper has been mentioned in 1 tweet and received 0 likes.

Upgrade to Pro to view all of the tweets about this paper: