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A Recursive Algorithm for Solving Simple Stochastic Games

Published 3 Oct 2021 in cs.DS and cs.GT | (2110.01030v1)

Abstract: We present two recursive strategy improvement algorithms for solving simple stochastic games. First we present an algorithm for solving SSGs of degree dd that uses at most O(⌊(d+1)<sup>2/2⌋<sup>n/2)O\left(\left\lfloor(d+1)<sup>2/2\right\rfloor<sup>{n/2}\right) iterations, with nn the number of MAX vertices. Then, we focus on binary SSG and propose an algorithm that has complexity O(φ<sup>nPoly(N))O\left(\varphi<sup>nPoly(N)\right) where φ=(1+5)/2\varphi = (1 + \sqrt{5})/2 is the golden ratio. To the best of our knowledge, this is the first deterministic strategy improvement algorithm that visits 2<sup>cn2<sup>{cn} strategies with $c &lt; 1$.

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