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A Recursive Algorithm for Solving Simple Stochastic Games (2110.01030v1)

Published 3 Oct 2021 in cs.DS and cs.GT

Abstract: We present two recursive strategy improvement algorithms for solving simple stochastic games. First we present an algorithm for solving SSGs of degree $d$ that uses at most $O\left(\left\lfloor(d+1)2/2\right\rfloor{n/2}\right)$ iterations, with $n$ the number of MAX vertices. Then, we focus on binary SSG and propose an algorithm that has complexity $O\left(\varphinPoly(N)\right)$ where $\varphi = (1 + \sqrt{5})/2$ is the golden ratio. To the best of our knowledge, this is the first deterministic strategy improvement algorithm that visits $2{cn}$ strategies with $c < 1$.

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