Papers
Topics
Authors
Recent
Search
2000 character limit reached

Equilibria in Schelling Games: Computational Hardness and Robustness

Published 13 May 2021 in cs.GT | (2105.06561v3)

Abstract: In the simplest game-theoretic formulation of Schelling's model of segregation on graphs, agents of two different types each select their own vertex in a given graph so as to maximize the fraction of agents of their type in their occupied neighborhood. Two ways of modeling agent movement here are either to allow two agents to swap their vertices or to allow an agent to jump to a free vertex. The contributions of this paper are twofold. First, we prove that deciding the existence of a swap-equilibrium and a jump-equilibrium in this simplest model of Schelling games is NP-hard, thereby answering questions left open by Agarwal et al. [AAAI '20] and Elkind et al. [IJCAI '19]. Second, we introduce two measures for the robustness of equilibria in Schelling games in terms of the minimum number of edges or the minimum number of vertices that need to be deleted to make an equilibrium unstable. We prove tight lower and upper bounds on the edge- and vertex-robustness of swap-equilibria in Schelling games on different graph classes.

Citations (10)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.