Papers
Topics
Authors
Recent
2000 character limit reached

Learning 3D Granular Flow Simulations (2105.01636v1)

Published 4 May 2021 in cs.LG and stat.ML

Abstract: Recently, the application of machine learning models has gained momentum in natural sciences and engineering, which is a natural fit due to the abundance of data in these fields. However, the modeling of physical processes from simulation data without first principle solutions remains difficult. Here, we present a Graph Neural Networks approach towards accurate modeling of complex 3D granular flow simulation processes created by the discrete element method LIGGGHTS and concentrate on simulations of physical systems found in real world applications like rotating drums and hoppers. We discuss how to implement Graph Neural Networks that deal with 3D objects, boundary conditions, particle - particle, and particle - boundary interactions such that an accurate modeling of relevant physical quantities is made possible. Finally, we compare the machine learning based trajectories to LIGGGHTS trajectories in terms of particle flows and mixing entropies.

Citations (2)

Summary

We haven't generated a summary for this paper yet.

Slide Deck Streamline Icon: https://streamlinehq.com

Whiteboard

Dice Question Streamline Icon: https://streamlinehq.com

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Lightbulb Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.