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Quantifying Confounding Bias in Generative Art: A Case Study (2102.11957v1)

Published 23 Feb 2021 in cs.CY

Abstract: In recent years, AI generated art has become very popular. From generating art works in the style of famous artists like Paul Cezanne and Claude Monet to simulating styles of art movements like Ukiyo-e, a variety of creative applications have been explored using AI. Looking from an art historical perspective, these applications raise some ethical questions. Can AI model artists' styles without stereotyping them? Does AI do justice to the socio-cultural nuances of art movements? In this work, we take a first step towards analyzing these issues. Leveraging directed acyclic graphs to represent potential process of art creation, we propose a simple metric to quantify confounding bias due to the lack of modeling the influence of art movements in learning artists' styles. As a case study, we consider the popular cycleGAN model and analyze confounding bias across various genres. The proposed metric is more effective than state-of-the-art outlier detection method in understanding the influence of art movements in artworks. We hope our work will elucidate important shortcomings of computationally modeling artists' styles and trigger discussions related to accountability of AI generated art.

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