Papers
Topics
Authors
Recent
Assistant
AI Research Assistant
Well-researched responses based on relevant abstracts and paper content.
Custom Instructions Pro
Preferences or requirements that you'd like Emergent Mind to consider when generating responses.
Gemini 2.5 Flash
Gemini 2.5 Flash 172 tok/s
Gemini 2.5 Pro 48 tok/s Pro
GPT-5 Medium 30 tok/s Pro
GPT-5 High 29 tok/s Pro
GPT-4o 103 tok/s Pro
Kimi K2 199 tok/s Pro
GPT OSS 120B 464 tok/s Pro
Claude Sonnet 4.5 36 tok/s Pro
2000 character limit reached

Tight last-iterate convergence rates for no-regret learning in multi-player games (2010.13724v1)

Published 26 Oct 2020 in cs.LG and math.OC

Abstract: We study the question of obtaining last-iterate convergence rates for no-regret learning algorithms in multi-player games. We show that the optimistic gradient (OG) algorithm with a constant step-size, which is no-regret, achieves a last-iterate rate of $O(1/\sqrt{T})$ with respect to the gap function in smooth monotone games. This result addresses a question of Mertikopoulos & Zhou (2018), who asked whether extra-gradient approaches (such as OG) can be applied to achieve improved guarantees in the multi-agent learning setting. The proof of our upper bound uses a new technique centered around an adaptive choice of potential function at each iteration. We also show that the $O(1/\sqrt{T})$ rate is tight for all $p$-SCLI algorithms, which includes OG as a special case. As a byproduct of our lower bound analysis we additionally present a proof of a conjecture of Arjevani et al. (2015) which is more direct than previous approaches.

Citations (76)

Summary

We haven't generated a summary for this paper yet.

Lightbulb Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.