Papers
Topics
Authors
Recent
2000 character limit reached

O'Reach: Even Faster Reachability in Large Graphs (2008.10932v2)

Published 25 Aug 2020 in cs.DS

Abstract: One of the most fundamental problems in computer science is the reachability problem: Given a directed graph and two vertices s and t, can s reach t via a path? We revisit existing techniques and combine them with new approaches to support a large portion of reachability queries in constant time using a linear-sized reachability index. Our new algorithm O'Reach can be easily combined with previously developed solutions for the problem or run standalone. In a detailed experimental study, we compare a variety of algorithms with respect to their index-building and query times as well as their memory footprint on a diverse set of instances. Our experiments indicate that the query performance often depends strongly not only on the type of graph, but also on the result, i.e., reachable or unreachable. Furthermore, we show that previous algorithms are significantly sped up when combined with our new approach in almost all scenarios. Surprisingly, due to cache effects, a higher investment in space doesn't necessarily pay off: Reachability queries can often be answered even faster than single memory accesses in a precomputed full reachability matrix.

Summary

We haven't generated a summary for this paper yet.

Slide Deck Streamline Icon: https://streamlinehq.com

Whiteboard

Dice Question Streamline Icon: https://streamlinehq.com

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Lightbulb Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.