Papers
Topics
Authors
Recent
2000 character limit reached

Inpainting-based Video Compression in FullHD (2008.10273v3)

Published 24 Aug 2020 in eess.IV

Abstract: Compression methods based on inpainting are an evolving alternative to classical transform-based codecs for still images. Attempts to apply these ideas to video compression are rare, since reaching real-time performance is very challenging. Therefore, current approaches focus on simplified frame-by-frame reconstructions that ignore temporal redundancies. As a remedy, we propose a highly efficient, real-time capable prediction and correction approach that fully relies on partial differential equations (PDEs) in all steps of the codec: Dense variational optic flow fields yield accurate motion-compensated predictions, while homogeneous diffusion inpainting is applied for intra prediction. To compress residuals, we introduce a new highly efficient block-based variant of pseudodifferential inpainting. Our novel architecture outperforms other inpainting-based video codecs in terms of both quality and speed. For the first time in inpainting-based video compression, we can decompress FullHD (1080p) videos in real-time with a fully CPU-based implementation, outperforming previous approaches by roughly one order of magnitude.

Citations (9)

Summary

We haven't generated a summary for this paper yet.

Slide Deck Streamline Icon: https://streamlinehq.com

Whiteboard

Dice Question Streamline Icon: https://streamlinehq.com

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Lightbulb Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.