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Distance-2 Coloring in the CONGEST Model

Published 13 May 2020 in cs.DC and cs.DS | (2005.06528v1)

Abstract: We give efficient randomized and deterministic distributed algorithms for computing a distance-$2$ vertex coloring of a graph GG in the CONGEST model. In particular, if Δ\Delta is the maximum degree of GG, we show that there is a randomized CONGEST model algorithm to compute a distance-$2$ coloring of GG with Δ2+1\Delta^2+1 colors in O(log⁡Δ⋅log⁡n)O(\log\Delta\cdot\log n) rounds. Further if the number of colors is slightly increased to (1+ϵ)Δ2(1+\epsilon)\Delta^2 for some ϵ>1/polylog(n)\epsilon>1/{\rm polylog}(n), we show that it is even possible to compute a distance-$2$ coloring deterministically in polylog(n)(n) time in the CONGEST model. Finally, we give a O(Δ2+log⁡∗n)O(\Delta^2 + \log^* n)-round deterministic CONGEST algorithm to compute distance-$2$ coloring with Δ2+1\Delta^2+1 colors.

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