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Softmax Splatting for Video Frame Interpolation (2003.05534v1)

Published 11 Mar 2020 in cs.CV

Abstract: Differentiable image sampling in the form of backward warping has seen broad adoption in tasks like depth estimation and optical flow prediction. In contrast, how to perform forward warping has seen less attention, partly due to additional challenges such as resolving the conflict of mapping multiple pixels to the same target location in a differentiable way. We propose softmax splatting to address this paradigm shift and show its effectiveness on the application of frame interpolation. Specifically, given two input frames, we forward-warp the frames and their feature pyramid representations based on an optical flow estimate using softmax splatting. In doing so, the softmax splatting seamlessly handles cases where multiple source pixels map to the same target location. We then use a synthesis network to predict the interpolation result from the warped representations. Our softmax splatting allows us to not only interpolate frames at an arbitrary time but also to fine tune the feature pyramid and the optical flow. We show that our synthesis approach, empowered by softmax splatting, achieves new state-of-the-art results for video frame interpolation.

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Authors (2)
  1. Simon Niklaus (20 papers)
  2. Feng Liu (1213 papers)
Citations (345)

Summary

  • The paper introduces softmax splatting, a differentiable forward warping technique that resolves pixel mapping conflicts in video frame interpolation.
  • It integrates optical flow estimation with multi-scale feature pyramid warping to enhance interpolation fidelity and temporal coherence.
  • Empirical results on datasets like Vimeo-90k demonstrate the method's superior performance over conventional state-of-the-art techniques.

Softmax Splatting for Video Frame Interpolation: An Expert Analysis

The paper "Softmax Splatting for Video Frame Interpolation" by Simon Niklaus and Feng Liu introduces an innovative approach in the domain of video processing, specifically addressing video frame interpolation using a novel differentiable forward warping technique termed as "softmax splatting". This method emerges as a powerful tool particularly in scenarios where conventional backward warping techniques encounter challenges, such as multiple source pixels mapping onto a single target location.

Contributions and Methodology

In conventional image and video processing tasks, such as optical flow prediction and depth estimation, backward warping has been the predominant approach due to its differentiability and ease of implementation. Forward warping, despite its intuitive appeal for certain applications, including frame interpolation, has not been widely adopted owing to the significant challenge of handling conflicts when multiple source pixels are mapped to the same target location.

Softmax Splatting: The authors present softmax splatting as an elegant solution to the problem of differentiable forward warping. This approach is particularly distinctive due to its ability to transpose multiple source pixel values to a single target pixel without loss of information or differentiation capability. By leveraging a weighted softmax function over source pixels, the method inherently accommodates variations in pixel contribution, thus efficiently resolving pixel mapping conflicts and ensuring temporal consistency in frame interpolation.

Technical Approach

Key components of the proposed pipeline include:

  1. Optical Flow Estimation: The authors employ state-of-the-art flow estimation methods such as PWC-Net, FlowNet2, and LiteFlowNet. Interestingly, softmax splatting facilitates the fine-tuning of these models specifically for interpolation tasks.
  2. Feature Pyramid Warping: Moving beyond image-space operations, the method synthesizes frames by warping learned feature pyramids across multiple scales. This leads to improved interpolation fidelity due to the richer context conveyed by multi-resolution features.
  3. Importance Metric (Z): The softmax splatting is supported by an importance metric that assigns weights to pixels based on brightness constancy, allowing for end-to-end learning of this metric for better handling of occlusions.

Results and Evaluation

Empirical evaluations conducted on datasets such as Vimeo-90k, Middlebury, and additional high-resolution video content illustrate the competitive performance of the method. Notably, the approach achieves new state-of-the-art results in frame interpolation benchmarks, surpassing prior art such as DAIN and SepConv. The superior temporal coherence achieved without the requirement for additional temporal supervision highlights the robustness of the proposed method.

Implications and Future Directions

The implications of integrating softmax splatting into video frame interpolation are profound. This technique not only enhances the quality and consistency of interpolated frames but also broadens the scope for applying forward warping in other image processing tasks where differentiability is paramount. The introduction of task-specific feature pyramids for video synthesis opens intriguing possibilities for further research into learning-based image transformation tasks. Speculatively, the combination of this method with advancements in learning paradigms, such as adversarial training and unsupervised learning, could yield even more impressive results.

Conclusion

This paper contributes significantly to the video interpolation landscape by revisiting and refining forward warping through softmax splatting, setting a solid foundation for future research and application in high-fidelity video synthesis and related fields. As researchers continue to explore and refine these techniques, the potential for improving both practical and theoretical aspects of video processing remains vast, with softmax splatting serving as a key driving mechanism.

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