Emergent Mind

Exponentially Faster Shortest Paths in the Congested Clique

(2003.03058)
Published Mar 6, 2020 in cs.DS and cs.DC

Abstract

We present improved deterministic algorithms for approximating shortest paths in the Congested Clique model of distributed computing. We obtain $poly(\log\log n)$-round algorithms for the following problems in unweighted undirected $n$-vertex graphs: -- $(1+\epsilon)$-approximation of multi-source shortest paths (MSSP) from $O(\sqrt{n})$ sources. -- $(2+\epsilon)$-approximation of all pairs shortest paths (APSP). -- $(1+\epsilon,\beta)$-approximation of APSP where $\beta=O(\frac{\log\log n}{\epsilon}){\log\log n}$. These bounds improve exponentially over the state-of-the-art poly-logarithmic bounds due to [Censor-Hillel et al., PODC19]. It also provides the first nearly-additive bounds for the APSP problem in sub-polynomial time. Our approach is based on distinguishing between short and long distances based on some distance threshold $t = O(\frac{\beta}{\epsilon})$ where $\beta=O(\frac{\log\log n}{\epsilon}){\log\log n}$. Handling the long distances is done by devising a new algorithm for computing sparse $(1+\epsilon,\beta)$ emulator with $O(n\log\log n)$ edges. For the short distances, we provide distance-sensitive variants for the distance tool-kit of [Censor-Hillel et al., PODC19]. By exploiting the fact that this tool-kit should be applied only on local balls of radius $t$, their round complexities get improved from $poly(\log n)$ to $poly(\log t)$. Finally, our deterministic solutions for these problems are based on a derandomization scheme of a novel variant of the hitting set problem, which might be of independent interest.

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