Papers
Topics
Authors
Recent
Detailed Answer
Quick Answer
Concise responses based on abstracts only
Detailed Answer
Well-researched responses based on abstracts and relevant paper content.
Custom Instructions Pro
Preferences or requirements that you'd like Emergent Mind to consider when generating responses
Gemini 2.5 Flash
Gemini 2.5 Flash 37 tok/s
Gemini 2.5 Pro 41 tok/s Pro
GPT-5 Medium 10 tok/s Pro
GPT-5 High 15 tok/s Pro
GPT-4o 84 tok/s Pro
Kimi K2 198 tok/s Pro
GPT OSS 120B 448 tok/s Pro
Claude Sonnet 4 31 tok/s Pro
2000 character limit reached

Polygames: Improved Zero Learning (2001.09832v1)

Published 27 Jan 2020 in cs.LG and stat.ML

Abstract: Since DeepMind's AlphaZero, Zero learning quickly became the state-of-the-art method for many board games. It can be improved using a fully convolutional structure (no fully connected layer). Using such an architecture plus global pooling, we can create bots independent of the board size. The training can be made more robust by keeping track of the best checkpoints during the training and by training against them. Using these features, we release Polygames, our framework for Zero learning, with its library of games and its checkpoints. We won against strong humans at the game of Hex in 19x19, which was often said to be untractable for zero learning; and in Havannah. We also won several first places at the TAAI competitions.

Citations (32)

Summary

We haven't generated a summary for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.

Lightbulb On Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.