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Reinforcement Learning Upside Down: Don't Predict Rewards -- Just Map Them to Actions (1912.02875v2)

Published 5 Dec 2019 in cs.AI and cs.LG

Abstract: We transform reinforcement learning (RL) into a form of supervised learning (SL) by turning traditional RL on its head, calling this Upside Down RL (UDRL). Standard RL predicts rewards, while UDRL instead uses rewards as task-defining inputs, together with representations of time horizons and other computable functions of historic and desired future data. UDRL learns to interpret these input observations as commands, mapping them to actions (or action probabilities) through SL on past (possibly accidental) experience. UDRL generalizes to achieve high rewards or other goals, through input commands such as: get lots of reward within at most so much time! A separate paper [63] on first experiments with UDRL shows that even a pilot version of UDRL can outperform traditional baseline algorithms on certain challenging RL problems. We also also conceptually simplify an approach [60] for teaching a robot to imitate humans. First videotape humans imitating the robot's current behaviors, then let the robot learn through SL to map the videos (as input commands) to these behaviors, then let it generalize and imitate videos of humans executing previously unknown behavior. This Imitate-Imitator concept may actually explain why biological evolution has resulted in parents who imitate the babbling of their babies.

Citations (118)

Summary

  • The paper introduces UDRL, a method that directly maps rewards to actions, eliminating the need for predicting future rewards.
  • It leverages supervised learning and gradient descent to learn effective policies from past experiences in both deterministic and probabilistic environments.
  • The approach offers promising implications for efficient exploration and robust decision-making in complex, high-dimensional, and lifelong learning scenarios.

Reinforcement Learning Upside Down: A Novel Approach to Action Mapping

The paper "Reinforcement Learning Upside Down: Don't Predict Rewards - Just Map Them to Actions," authored by Jürgen Schmidhuber, introduces an alternative approach to reinforcement learning (RL) methodology, termed Upside Down Reinforcement Learning (UDRL). This novel approach transforms RL into a form of supervised learning (SL) by using rewards as task-defining inputs. In doing so, it bypasses the prediction of future rewards and opts instead for a direct mapping of rewards to actions. This summary provides an analytical perspective on the paper's content, aims, and implications.

Fundamental Concepts and Methodology

Traditional RL frameworks are structured around predicting future rewards and calculating optimal policies based on these predictions. However, the UDRL paradigm eschews this intricate predictive modeling in favor of interpreting historical and desired future data as direct commands. The UDRL system utilizes gradient descent to map these reward-based commands to corresponding actions, allowing it to learn effective policies from past experiences. The approach leverages commands such as "get lots of reward within at most so much time," enabling the system to generalize and navigate towards achieving high rewards or other stipulated goals.

The UDRL framework also insightfully incorporates a strategy for improving exploration. By framing exploration in the context of desirable rewards, UDRL effectively uses notions of SL to guide the agent's behavior. The methodology involves interacting with the environment, learning tasks from retrospective observation, and optimizing the action mapping through supervised learning techniques.

Technical Execution and Algorithmic Structure

The UDRL framework is delineated through a series of algorithms that address both deterministic and probabilistic environments. The core of the technical execution involves retrospective command-driven learning, where the agent evaluates its experiences to construct a training set. In deterministic environments, this training is straightforwardly executed using feedforward neural networks. In contrast, probabilistic or partially observable settings necessitate recurrent neural networks (RNNs) due to the complexity and nature of these environments.

Algorithmically, UDRL employs a replay-based method, training on action sequences compatible with observed time horizons and rewards. Notably, UDRL requires handling a potentially vast number of training sequences, creating computational challenges addressed through efficient training protocols. The system incrementally builds a rich understanding of how different actions yield rewards over time, fostering robust policy formation that is potentially less sensitive to certain issues like discount factors and infinite horizon assumptions common in traditional RL.

Implications and Future Directions

The UDRL approach presents a shift in RL paradigm by reframing the reward-action relationship, suggesting that skilled action mapping can be effectively learned via SL techniques. This may have wide-reaching applications across fields requiring complex decision-making under uncertainty. The practical implications are profound, particularly in domains where traditional RL might struggle, such as high-dimensional action spaces and lifelong learning scenarios without obvious episodic structure.

The paper also hints at broader implications for AI by proposing an elegant framework for "learning by demonstration" tasks, facilitating systems where human-like teaching can teach machines novel behaviors in intuitive ways. The "Imitate-Imitator" concept furthers this notion, presenting a potential direction for integrating human input more seamlessly into the learning and adaptation processes of robotic systems.

While promising, the UDRL framework also faces the generalized challenges of gradient-based learning systems, such as navigating local minima and managing overfitting concerns. However, the amalgamation of SL principles into RL contexts opens intriguing avenues for future research, potentially yielding new insights into machine learning methodologies and the development of adaptive, intelligent systems.

In summary, UDRL offers a compelling alternative to traditional reinforcement learning frameworks. Its simplicity and reliance on supervised learning principles to directly map reward aspirations to actions indicate a promising direction for both theoretical exploration and practical application in artificial intelligence.

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