Papers
Topics
Authors
Recent
Detailed Answer
Quick Answer
Concise responses based on abstracts only
Detailed Answer
Well-researched responses based on abstracts and relevant paper content.
Custom Instructions Pro
Preferences or requirements that you'd like Emergent Mind to consider when generating responses
Gemini 2.5 Flash
Gemini 2.5 Flash 42 tok/s
Gemini 2.5 Pro 53 tok/s Pro
GPT-5 Medium 17 tok/s Pro
GPT-5 High 13 tok/s Pro
GPT-4o 101 tok/s Pro
Kimi K2 217 tok/s Pro
GPT OSS 120B 474 tok/s Pro
Claude Sonnet 4 36 tok/s Pro
2000 character limit reached

Visual Hide and Seek (1910.07882v1)

Published 15 Oct 2019 in cs.AI, cs.CV, cs.LG, cs.MA, and cs.RO

Abstract: We train embodied agents to play Visual Hide and Seek where a prey must navigate in a simulated environment in order to avoid capture from a predator. We place a variety of obstacles in the environment for the prey to hide behind, and we only give the agents partial observations of their environment using an egocentric perspective. Although we train the model to play this game from scratch, experiments and visualizations suggest that the agent learns to predict its own visibility in the environment. Furthermore, we quantitatively analyze how agent weaknesses, such as slower speed, effect the learned policy. Our results suggest that, although agent weaknesses make the learning problem more challenging, they also cause more useful features to be learned. Our project website is available at: http://www.cs.columbia.edu/ ~bchen/visualhideseek/.

Citations (22)

Summary

We haven't generated a summary for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.

Lightbulb On Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.