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Profiling Players with Engagement Predictions

Published 9 Jul 2019 in cs.LG, cs.SI, and stat.ML | (1907.03870v1)

Abstract: The possibility of using player engagement predictions to profile high spending video game users is explored. In particular, individual-player survival curves in terms of days after first login, game level reached and accumulated playtime are used to classify players into different groups. Lifetime value predictions for each player---generated using a deep learning method based on long short-term memory---are also included in the analysis, and the relations between all these variables are thoroughly investigated. Our results suggest this constitutes a promising approach to user profiling.

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