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On-line and on-board planning and perception for quadrupedal locomotion (1904.03693v1)

Published 7 Apr 2019 in cs.RO and cs.CV

Abstract: We present a legged motion planning approach for quadrupedal locomotion over challenging terrain. We decompose the problem into body action planning and footstep planning. We use a lattice representation together with a set of defined body movement primitives for computing a body action plan. The lattice representation allows us to plan versatile movements that ensure feasibility for every possible plan. To this end, we propose a set of rules that define the footstep search regions and footstep sequence given a body action. We use Anytime Repairing A* (ARA*) search that guarantees bounded suboptimal plans. Our main contribution is a planning approach that generates on-line versatile movements. Experimental trials demonstrate the performance of our planning approach in a set of challenging terrain conditions. The terrain information and plans are computed on-line and on-board.

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Authors (5)
  1. Carlos Mastalli (25 papers)
  2. Ioannis Havoutis (50 papers)
  3. Alexander W. Winkler (9 papers)
  4. Darwin G. Caldwell (45 papers)
  5. Claudio Semini (56 papers)
Citations (42)

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