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Communication-Rounds Tradeoffs for Common Randomness and Secret Key Generation

Published 27 Aug 2018 in cs.IT and math.IT | (1808.08907v1)

Abstract: We study the role of interaction in the Common Randomness Generation (CRG) and Secret Key Generation (SKG) problems. In the CRG problem, two players, Alice and Bob, respectively get samples X1,X2,X_1,X_2,\dots and Y1,Y2,Y_1,Y_2,\dots with the pairs (X1,Y1)(X_1,Y_1), (X2,Y2)(X_2, Y_2), \dots being drawn independently from some known probability distribution μ\mu. They wish to communicate so as to agree on LL bits of randomness. The SKG problem is the restriction of the CRG problem to the case where the key is required to be close to random even to an eavesdropper who can listen to their communication (but does not have access to the inputs of Alice and Bob). In this work, we study the relationship between the amount of communication and the number of rounds of interaction in both the CRG and the SKG problems. Specifically, we construct a family of distributions μ=μr,n,L\mu = \mu_{r, n,L}, parametrized by integers rr, nn and LL, such that for every rr there exists a constant b=b(r)b = b(r) for which CRG (respectively SKG) is feasible when (Xi,Yi)μr,n,L(X_i,Y_i) \sim \mu_{r,n,L} with r+1r+1 rounds of communication, each consisting of O(logn)O(\log n) bits, but when restricted to r/23r/2 - 3 rounds of interaction, the total communication must exceed Ω(n/log<sup>b(n))\Omega(n/\log<sup>{b}(n)) bits. Prior to our work no separations were known for r2r \geq 2.

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