Papers
Topics
Authors
Recent
Detailed Answer
Quick Answer
Concise responses based on abstracts only
Detailed Answer
Well-researched responses based on abstracts and relevant paper content.
Custom Instructions Pro
Preferences or requirements that you'd like Emergent Mind to consider when generating responses
Gemini 2.5 Flash
Gemini 2.5 Flash 47 tok/s
Gemini 2.5 Pro 44 tok/s Pro
GPT-5 Medium 13 tok/s Pro
GPT-5 High 12 tok/s Pro
GPT-4o 64 tok/s Pro
Kimi K2 160 tok/s Pro
GPT OSS 120B 452 tok/s Pro
Claude Sonnet 4 36 tok/s Pro
2000 character limit reached

$(Δ+1)$ Coloring in the Congested Clique Model (1805.02457v2)

Published 7 May 2018 in cs.DS

Abstract: In this paper, we present improved algorithms for the $(\Delta+1)$ (vertex) coloring problem in the Congested-Clique model of distributed computing. In this model, the input is a graph on $n$ nodes, initially each node knows only its incident edges, and per round each two nodes can exchange $O(\log n)$ bits of information. Our key result is a randomized $(\Delta+1)$ vertex coloring algorithm that works in $O(\log\log \Delta \cdot \log* \Delta)$-rounds. This is achieved by combining the recent breakthrough result of [Chang-Li-Pettie, STOC'18] in the \local\ model and a degree reduction technique. We also get the following results with high probability: (1) $(\Delta+1)$-coloring for $\Delta=O((n/\log n){1-\epsilon})$ for any $\epsilon \in (0,1)$, within $O(\log(1/\epsilon)\log* \Delta)$ rounds, and (2) $(\Delta+\Delta{1/2+o(1)})$-coloring within $O(\log* \Delta)$ rounds. Turning to deterministic algorithms, we show a $(\Delta+1)$-coloring algorithm that works in $O(\log \Delta)$ rounds.

Citations (8)

Summary

We haven't generated a summary for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.

Lightbulb On Streamline Icon: https://streamlinehq.com

Continue Learning

We haven't generated follow-up questions for this paper yet.

Authors (1)