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(Δ+1)(Δ+1) Coloring in the Congested Clique Model

Published 7 May 2018 in cs.DS | (1805.02457v2)

Abstract: In this paper, we present improved algorithms for the (Δ+1)(\Delta+1) (vertex) coloring problem in the Congested-Clique model of distributed computing. In this model, the input is a graph on nn nodes, initially each node knows only its incident edges, and per round each two nodes can exchange O(log⁡n)O(\log n) bits of information. Our key result is a randomized (Δ+1)(\Delta+1) vertex coloring algorithm that works in O(log⁡log⁡Δ⋅log⁡<sup>∗</sup>Δ)O(\log\log \Delta \cdot \log<sup>*</sup> \Delta)-rounds. This is achieved by combining the recent breakthrough result of [Chang-Li-Pettie, STOC'18] in the \local\ model and a degree reduction technique. We also get the following results with high probability: (1) (Δ+1)(\Delta+1)-coloring for Δ=O((n/log⁡n)<sup>1−ϵ)\Delta=O((n/\log n)<sup>{1-\epsilon}) for any ϵ∈(0,1)\epsilon \in (0,1), within O(log⁡(1/ϵ)log⁡<sup>∗</sup>Δ)O(\log(1/\epsilon)\log<sup>*</sup> \Delta) rounds, and (2) (Δ+Δ<sup>1/2+o(1))(\Delta+\Delta<sup>{1/2+o(1)})-coloring within O(log⁡<sup>∗</sup>Δ)O(\log<sup>*</sup> \Delta) rounds. Turning to deterministic algorithms, we show a (Δ+1)(\Delta+1)-coloring algorithm that works in O(log⁡Δ)O(\log \Delta) rounds.

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