Papers
Topics
Authors
Recent
Detailed Answer
Quick Answer
Concise responses based on abstracts only
Detailed Answer
Well-researched responses based on abstracts and relevant paper content.
Custom Instructions Pro
Preferences or requirements that you'd like Emergent Mind to consider when generating responses
Gemini 2.5 Flash
Gemini 2.5 Flash 27 tok/s
Gemini 2.5 Pro 46 tok/s Pro
GPT-5 Medium 23 tok/s Pro
GPT-5 High 29 tok/s Pro
GPT-4o 70 tok/s Pro
Kimi K2 117 tok/s Pro
GPT OSS 120B 459 tok/s Pro
Claude Sonnet 4 34 tok/s Pro
2000 character limit reached

What's in a game? A theory of game models (1711.10860v1)

Published 29 Nov 2017 in cs.LO and cs.PL

Abstract: Game semantics is a rich and successful class of denotational models for programming languages. Most game models feature a rather intuitive setup, yet surprisingly difficult proofs of such basic results as associativity of composition of strategies. We set out to unify these models into a basic abstract framework for game semantics, game settings. Our main contribution is the generic construction, for any game setting, of a category of games and strategies. Furthermore, we extend the framework to deal with innocence, and prove that innocent strategies form a subcategory. We finally show that our constructions cover many concrete cases, mainly among the early models and the very recent sheaf-based ones.

Citations (6)

Summary

We haven't generated a summary for this paper yet.

List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.

Dice Question Streamline Icon: https://streamlinehq.com

Follow-Up Questions

We haven't generated follow-up questions for this paper yet.