Papers
Topics
Authors
Recent
Detailed Answer
Quick Answer
Concise responses based on abstracts only
Detailed Answer
Well-researched responses based on abstracts and relevant paper content.
Custom Instructions Pro
Preferences or requirements that you'd like Emergent Mind to consider when generating responses
Gemini 2.5 Flash
Gemini 2.5 Flash 30 tok/s
Gemini 2.5 Pro 46 tok/s Pro
GPT-5 Medium 18 tok/s Pro
GPT-5 High 12 tok/s Pro
GPT-4o 91 tok/s Pro
Kimi K2 184 tok/s Pro
GPT OSS 120B 462 tok/s Pro
Claude Sonnet 4 36 tok/s Pro
2000 character limit reached

Expert-Driven Genetic Algorithms for Simulating Evaluation Functions (1711.06841v1)

Published 18 Nov 2017 in cs.NE, cs.LG, and stat.ML

Abstract: In this paper we demonstrate how genetic algorithms can be used to reverse engineer an evaluation function's parameters for computer chess. Our results show that using an appropriate expert (or mentor), we can evolve a program that is on par with top tournament-playing chess programs, outperforming a two-time World Computer Chess Champion. This performance gain is achieved by evolving a program that mimics the behavior of a superior expert. The resulting evaluation function of the evolved program consists of a much smaller number of parameters than the expert's. The extended experimental results provided in this paper include a report of our successful participation in the 2008 World Computer Chess Championship. In principle, our expert-driven approach could be used in a wide range of problems for which appropriate experts are available.

Citations (13)
List To Do Tasks Checklist Streamline Icon: https://streamlinehq.com

Collections

Sign up for free to add this paper to one or more collections.

Summary

We haven't generated a summary for this paper yet.

Dice Question Streamline Icon: https://streamlinehq.com

Follow-Up Questions

We haven't generated follow-up questions for this paper yet.