Block-space GPU Mapping for Embedded Sierpiński Gasket Fractals
Abstract: This work studies the problem of GPU thread mapping for a Sierpi\'nski gasket fractal embedded in a discrete Euclidean space of . A block-space map is proposed, from Euclidean parallel space to embedded fractal space , that maps in time and uses no more than threads with being the Hausdorff dimension, making it parallel space efficient. When compared to a bounding-box map, offers a sub-exponential improvement in parallel space and a monotonically increasing speedup once $n > n_0$. Experimental performance tests show that in practice can produce performance improvement at any block-size once $n > n_0 = 2<sup>8$, reaching approximately of speedup for under optimal block configurations.
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