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Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling (1610.07584v2)

Published 24 Oct 2016 in cs.CV and cs.LG

Abstract: We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional networks and generative adversarial nets. The benefits of our model are three-fold: first, the use of an adversarial criterion, instead of traditional heuristic criteria, enables the generator to capture object structure implicitly and to synthesize high-quality 3D objects; second, the generator establishes a mapping from a low-dimensional probabilistic space to the space of 3D objects, so that we can sample objects without a reference image or CAD models, and explore the 3D object manifold; third, the adversarial discriminator provides a powerful 3D shape descriptor which, learned without supervision, has wide applications in 3D object recognition. Experiments demonstrate that our method generates high-quality 3D objects, and our unsupervisedly learned features achieve impressive performance on 3D object recognition, comparable with those of supervised learning methods.

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Authors (5)
  1. Jiajun Wu (249 papers)
  2. Chengkai Zhang (9 papers)
  3. Tianfan Xue (62 papers)
  4. William T. Freeman (114 papers)
  5. Joshua B. Tenenbaum (257 papers)
Citations (1,878)

Summary

  • The paper introduces a novel 3D-GAN framework that maps a 200-dimensional latent vector to generate detailed and high-quality 3D objects.
  • It employs an adaptive training strategy with a generator and discriminator, achieving 83.3% accuracy on ModelNet40 and 91.0% on ModelNet10.
  • Its integration of a variational autoencoder enables robust single-image 3D reconstruction, opening avenues for AR, VR, and robotics applications.

Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling

The paper presents a novel framework for 3D object generation named 3D Generative Adversarial Network (3D-GAN). The work leverages advances in volumetric convolutional networks and generative adversarial networks (GANs) to generate 3D objects from a probabilistic latent space. This essay will provide an overview of the methodologies, experimental results, and implications of their research.

Methodology

The proposed 3D-GAN contains three major components: a generator, a discriminator, and an optional variational autoencoder (termed 3D-VAE-GAN). The generator maps a low-dimensional latent vector, sampled from a probabilistic distribution, to a 3D object. The discriminator assesses whether an object is real (from training data) or synthetic (generated by the generator). Key aspects of the 3D-GAN framework include:

  1. Generator: Uses fully convolutional layers to produce 3D objects in voxel space from a 200-dimensional latent vector.
  2. Discriminator: Classifies inputs as real or synthetic and provides informative features for object recognition.
  3. Loss Function: Combines standard GAN loss with a reconstruction loss in the 3D-VAE-GAN version to facilitate mapping 2D images to 3D objects.

The network employs an adaptive training strategy to balance the learning pace of the generator and the discriminator, preventing the discriminator from becoming overly confident and stalling the learning process.

Experimental Results

3D Object Generation

The generated objects demonstrate high-quality and intricate details, outperforming previous state-of-the-art methods such as those by Wu et al. (2015) and volumetric autoencoders. Experiments revealed that the generated objects are similar to but not identical to the training set objects, indicating the model's capacity for novel shape synthesis.

3D Object Classification

The work evaluates the unsupervisedly learned features of the discriminator on the ModelNet dataset. The results show superior performance compared to previous unsupervised techniques. Specifically, the method achieves 83.3% accuracy on ModelNet40 and 91.0% on ModelNet10, outperforming several supervised learning approaches.

Single Image 3D Reconstruction

The 3D-VAE-GAN was tested on the IKEA dataset for single-image 3D reconstruction, demonstrating robust performance against occlusions and in-the-wild conditions. The joint training of 3D object and image encoder components resulted in high average precision across various object categories, outperforming previous methods.

Analysis of Learned Representations

The paper provides an in-depth analysis of the learned representations in both the generator and discriminator:

  1. Generative Representation: Through visualization and shape interpolation techniques, they demonstrate that different dimensions of the latent vector encode distinct semantic features.
  2. Discriminative Representation: Neuron activation visualizations highlight that the neurons capture semantic object parts and overall shapes, justifying their high performance on classification tasks.

Implications and Future Directions

The introduction of 3D-GAN framework marks significant progress in generating high-resolution, detailed 3D objects. By utilizing a probabilistic latent space, the generator is capable of producing a diverse range of objects without relying on existing CAD models. The discriminator not only aids the generation of realistic 3D objects but also serves as a powerful feature extractor for 3D object recognition.

Future research directions could include extending the framework to support multi-category object generation within a single model, improving latent space disentanglement, and exploring applications in augmented reality (AR), virtual reality (VR), and robotics.

Overall, this paper lays foundational work for further advancements in 3D object synthesis and recognition, leveraging the synergy of generative adversarial mechanisms and volumetric convolutional representations.

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