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Coordination of Players in Ride-Sharing Games by Signaling
Published 4 Apr 2016 in cs.GT | (1604.00706v1)
Abstract: Sharing unused vehicles is one practical solution for traffic congestion. We propose an advanced vehicle-sharing service that maximizes the sharing of vehicles and improves traffic efficiency by coordinating user trips via an information system. We formulate ride-sharing games that model externalities in vehicle sharing caused by insufficient vehicle supply. We show how Bayes correlated equilibrium can coordinate players in ride-sharing games and verify the resultant improvement in the price of anarchy.
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