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Learning Visual Predictive Models of Physics for Playing Billiards (1511.07404v3)

Published 23 Nov 2015 in cs.CV

Abstract: The ability to plan and execute goal specific actions in varied, unexpected settings is a central requirement of intelligent agents. In this paper, we explore how an agent can be equipped with an internal model of the dynamics of the external world, and how it can use this model to plan novel actions by running multiple internal simulations ("visual imagination"). Our models directly process raw visual input, and use a novel object-centric prediction formulation based on visual glimpses centered on objects (fixations) to enforce translational invariance of the learned physical laws. The agent gathers training data through random interaction with a collection of different environments, and the resulting model can then be used to plan goal-directed actions in novel environments that the agent has not seen before. We demonstrate that our agent can accurately plan actions for playing a simulated billiards game, which requires pushing a ball into a target position or into collision with another ball.

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Authors (4)
  1. Katerina Fragkiadaki (61 papers)
  2. Pulkit Agrawal (103 papers)
  3. Sergey Levine (531 papers)
  4. Jitendra Malik (211 papers)
Citations (258)

Summary

Overview of "Learning Visual Predictive Models of Physics for Playing Billiards"

The paper "Learning Visual Predictive Models of Physics for Playing Billiards" by Fragkiadaki et al. addresses a fundamental challenge in artificial intelligence: equipping agents with the capability to plan and execute actions in unfamiliar environments. This capability is critical for developing intelligent systems that can perform goal-directed actions in novel settings with no specific prior training. The research introduces a framework where agents acquire an internal model of the world dynamics by observing interactions in diverse environments. The proposed model leverages an object-centric prediction approach to achieve generalized learning from visual inputs.

Methodology

The authors depart from conventional frame-centric prediction models by proposing an alternative that focuses on modeling predictions based on object-centric glimpses. This approach effectively captures translational invariance in physical laws, facilitating better generalization across different environments. The model processes raw visual input, predicting future states of individual objects, here represented as balls on a billiard table, as a response to applied forces. This prediction, referred to as "visual imagination," allows the agent to simulate potential future states of the system and plan accordingly.

The architecture employed is based on convolutional neural networks (CNNs) and long short-term memory (LSTM) units, which extract features from sequences of images and incorporate memory into the learning process. This setup enables predicting object velocities, which are then used to render future visual states. Key features of the network include use of past glimpses, force inputs into a temporal model, and learning dynamics to predict object movements effectively.

Results

The model demonstrates robust predictive performance across varied environments, showcasing its potential for planning strategic actions in a simulated billiards-playing domain. The results indicate a significant performance improvement for the object-centric (OC) prediction approach over standard frame-centric (FC) models, particularly in accuracy near collision events. The OC approach not only provided better overall velocity prediction accuracy but also generalized well to new configurations, including those with more balls and non-rectangular wall shapes.

The strong numerical results are evidenced by the angular and velocity magnitude error reductions in comparison to baseline models. Specifically, the agent demonstrated a high hit accuracy in planning tasks, successfully displacing targeted balls to desired locations.

Implications and Future Directions

The approach offers considerable implications for the development of autonomous systems capable of navigating complex and dynamic environments. By learning predictive models directly from raw visual data, the work reduces reliance on externally crafted dynamic models, which often demand precise event-type detectors and conditional logic switches. This advancement is particularly relevant for robotics and interactive AI systems, where adaptability to unseen scenarios is of paramount importance.

Further exploration could involve scaling the model to real-world applications where object dynamics are less predictable and involve greater complexity, such as deformable object interaction or robotics in cluttered environments. Additionally, refining visual imagination to operate in latent feature spaces or abstract representations could enhance efficiency and applicability. Moreover, integrating this approach with reinforcement learning methodologies could facilitate end-to-end learning for more comprehensive autonomous action planning.

In conclusion, Fragkiadaki et al. offer significant insights into learning models of environment dynamics, marking an important stride toward intelligent systems that anticipate and interact with their surroundings effectively. This work challenges the status quo in visual predictive modeling by emphasizing the importance of object-centric processing and its utility in achieving remarkable generalization in the field of artificial intelligence.

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