Incidence coloring game and arboricity of graphs (1304.0166v1)
Abstract: An incidence of a graph $G$ is a pair $(v,e)$ where $v$ is a vertex of $G$ and $e$ an edge incident to $v$. Two incidences $(v,e)$ and $(w,f)$ are adjacent whenever $v = w$, or $e = f$, or $vw = e$ or $f$. The incidence coloring game [S.D. Andres, The incidence game chromatic number, Discrete Appl. Math. 157 (2009), 1980-1987] is a variation of the ordinary coloring game where the two players, Alice and Bob, alternately color the incidences of a graph, using a given number of colors, in such a way that adjacent incidences get distinct colors. If the whole graph is colored then Alice wins the game otherwise Bob wins the game. The incidence game chromatic number $i_g(G)$ of a graph $G$ is the minimum number of colors for which Alice has a winning strategy when playing the incidence coloring game on $G$. Andres proved that %$\lceil 3/2 \Delta(G)\rceil \le $i_g(G) \le 2\Delta(G) + 4k - 2$ for every $k$-degenerate graph $G$. %The arboricity $a(G)$ of a graph $G$ is the minimum number of forests into which its set of edges can be partitioned. %If $G$ is $k$-degenerate, then $a(G) \le k \le 2a(G) - 1$. We show in this paper that $i_g(G) \le \lfloor\frac{3\Delta(G) - a(G)}{2}\rfloor + 8a(G) - 2$ for every graph $G$, where $a(G)$ stands for the arboricity of $G$, thus improving the bound given by Andres since $a(G) \le k$ for every $k$-degenerate graph $G$. Since there exists graphs with $i_g(G) \ge \lceil\frac{3\Delta(G)}{2}\rceil$, the multiplicative constant of our bound is best possible.
Collections
Sign up for free to add this paper to one or more collections.
Paper Prompts
Sign up for free to create and run prompts on this paper using GPT-5.