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Parameters of Two-Prover-One-Round Game and The Hardness of Connectivity Problems

Published 4 Dec 2012 in cs.CC and cs.DS | (1212.0752v2)

Abstract: Optimizing parameters of Two-Prover-One-Round Game (2P1R) is an important task in PCPs literature as it would imply a smaller PCP with the same or stronger soundness. While this is a basic question in PCPs community, the connection between the parameters of PCPs and hardness of approximations is sometime obscure to approximation algorithm community. In this paper, we investigate the connection between the parameters of 2P1R and the hardness of approximating the class of so-called connectivity problems, which includes as subclasses the survivable network design and (multi)cut problems. Based on recent development on 2P1R by Chan (ECCC 2011) and several techniques in PCPs literature, we improve hardness results of some connectivity problems that are in the form kσk^\sigma, for some (very) small constant σ>0\sigma>0, to hardness results of the form kck^c for some explicit constant cc, where kk is a connectivity parameter. In addition, we show how to convert these hardness into hardness results of the form Dc′D^{c'}, where DD is the number of demand pairs (or the number of terminals). Thus, we give improved hardness results of k{1/2-\epsilon} and k{1/10-\epsilon} for the root kk-connectivity problem on directed and undirected graphs, k{1/6-\epsilon} for the vertex-connectivity survivable network design problem on undirected graphs, and k{1/6-\epsilon} for the vertex-connectivity kk-route cut problem on undirected graphs.

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