Emergent Mind

Reinforcement Learning by Comparing Immediate Reward

(1009.2566)
Published Sep 14, 2010 in cs.LG

Abstract

This paper introduces an approach to Reinforcement Learning Algorithm by comparing their immediate rewards using a variation of Q-Learning algorithm. Unlike the conventional Q-Learning, the proposed algorithm compares current reward with immediate reward of past move and work accordingly. Relative reward based Q-learning is an approach towards interactive learning. Q-Learning is a model free reinforcement learning method that used to learn the agents. It is observed that under normal circumstances algorithm take more episodes to reach optimal Q-value due to its normal reward or sometime negative reward. In this new form of algorithm agents select only those actions which have a higher immediate reward signal in comparison to previous one. The contribution of this article is the presentation of new Q-Learning Algorithm in order to maximize the performance of algorithm and reduce the number of episode required to reach optimal Q-value. Effectiveness of proposed algorithm is simulated in a 20 x20 Grid world deterministic environment and the result for the two forms of Q-Learning Algorithms is given.

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